I am a 3D artist with over six years of experience creating assets for games, mobile applications, and interactive platforms. I enjoy the full process, from modelling and sculpting to texturing and rendering, and I always look for ways to improve both the final result and the workflow behind it.
I have worked on a wide range of projects, from photoreal interiors to stylized characters, and I adapt easily to different styles and technical setups. Leading teams, meeting deadlines, and solving creative challenges are all part of what I enjoy. I take pride in being reliable, flexible, and focused on visual quality.
CAREER HIGHLIGHTS:
•Spearheaded 3D modelling and motion design for major campaigns, including visual content for Amazon, Logitech, Swarovski, and Macy’s.
•Led teams of up to eight artists at Hexa 3D, ensuring consistent output, artistic quality, and deadline adherence across complex campaigns.
•Produced stylized animation and motion graphics for national TV ads, including the "Holiday Finder" campaign at Igloo Creative House.
•Designed confidential 3D simulation content for military training environments at 4Cast Solutions.
•Built a motion capture pipeline specifically for exaggerated cartoon rigs at Giraffe Invest, improving animation speed and visual expression.
•Developed a proprietary model standardisation workflow used across Amazon's eCommerce and AR platforms.